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How to run a program in visual studio community mac
How to run a program in visual studio community mac













  1. #How to run a program in visual studio community mac code
  2. #How to run a program in visual studio community mac download

These are separate files in the SDL projects folder. Sounds, Images and Truetype fontsĪs well as these, you are probably going to want image file support, sounds and possibly truetype font support in your program. These will have to be in the path for your program but we’ll leave that until later. The lib folder is further split into 圆4 (64-bit) and x86 (32-bit). Other than docs there are include and lib. If you unzip the files into there you’ll end up with three folders and five. My C: drive is for Windows so I use d: \SDL2 I suggest you create a folder SDL or SDL2 on your drive. Just the one file SDL2-devel-2.0.12-VC.zip

#How to run a program in visual studio community mac download

These include the runtime binaries so we don’t need to download those. We do however need the development libraries.

#How to run a program in visual studio community mac code

WE don’t need the source code (you are welcome to download it and take a look but it’s not needed to use SDL2. The SDL website is and if you click the SDL Releases in the bottom right it will take you to the SDL downloads page. Needed for runtime.ĭownload the various files and unzip them

how to run a program in visual studio community mac

Header files., This is files like sdl.h.What you are downloading are basically three types of files. Copy the dlls into the folder where the game will run.Setup include and lib paths in Visual Studio.

how to run a program in visual studio community mac

Download the various files and unzip them.Here are the various steps we have to go through. This is made slightly more complicated because there are 32-bit and 64-bit versions and you want to keep them both so you can switch between the two. You don’t have to do this on Linux as it takes three or four sudo apt installs to add the various SDL2 dev modules in, but with Windows you need to configure Visual Studio and it can be a somewhat confusing process if you are new to Visual Studio.Īlso you need to download and fetch the various files. I’ve left the Visual Studio version off as the process is mostly the same whether it’s Visual Studio 2017, 2019 or future versions. SDL is the name of the library but we don’t want the older SDL1 instead we want SDL2 which seems more or less permanently at version 2.0.12.

how to run a program in visual studio community mac

You’ll see I use the terms SDL and SDL2 mostly interchangeably. That page will grow as I add tutorials, as each is added to it. You’ll see I’ve added a tutorials link to the top menu. This is the first of a number of longer-piece game related tutorials.















How to run a program in visual studio community mac